Let these fans enjoy the PS3's last few good titles. I don't need to argue with their fans over that. You heard the news: The 360 is selling like hotcakes. SCEA is in WAY more debt than Microsoft, even after the 360's RROD issues. SO Why? Why do PS3 fans do it so much? Because their overpriced, format-doomed console isn't a sucess. But it doesn't take a rocket scientest to see who's doing it more. The battle of hardcore doesn't just end on the shelves. This is the sign that Xbox fans have been waiting for. We see them every single day, and 9/10 times their maniuplated. It's all they've got! Prepare for an onslaught of comparison videos. What's the point? The PS3's fanbase FEEDS off of articles like these. I'm here to tell all Xbox Fanboys one thing. My bet is that the RSX/SPU render array will soon have a lead advantage over a singular xenon. GPUS are constantly starved for workand don't even perform to potential on either console. it's going to take a lot longer to figure out how this architecture works and I bet one of the surprises you will be hearing pretty soon is that textures won't be AS memory dependent on the ps3 compared to a traditional 360/PC architecture.Īlso as I've read, it isn't video memory that is holding graphics back, so much as CPU/GPU communication bandwidth limitations. But the ps3 isn't a traditional PC as many have said before. Now for the memory limitations, I can respect your argument and certainly agree from a traditional PC expert standpoint. But these additional updates from Sony are showing that there's a lot more to the ps3 hardware including a previously non-existant hardware scalar that now is partially usable.Īnyway, my point if you read my post earlier is that Sony did take the high road in indicating ON THE BOXES that games not 1080p native aren't listed as 1080p, unlike MS. I'd have agreed with you on your assessment. Thewhoopimen 5143d ago (Edited 5143d ago ) Some might get stretched and pulled through up/down scaling. Some might run a few pixels less than standard resolutions (like 1280x708 etc). Some have chose to run with less AA samples, others might drop to sub HD. Developers make compromises in order to fit their entire game work load. It is PARAMOUNT to know that these specs do not guarantee that games will be rendered at the resolutions people quote. That can be later upscaled to 1080 via HANA. The ideal resolution most 360 games aim for is 1280x720 with 4xMSAA. The framebuffer gives Xenos the bandwidth it needs to render scenes in tiles. The 360 uses 10MB for its framebuffer, all other game data (textures, levels, sounds) are loaded into the shared memory. X360 has 512MB GDDR3 shared between Xenon and Xenos + 10MB EDRAM dedicated to Xenos The memory is STILL hardwire programmed to be dedicated to their respectful processors. So, RSX may be aided by Cell, which in turn uses that XDR pool. Cell/RSX has been worked on in such a way that it could be considered a combined rendering array. People say that RSX has access to both, but that's only partially true. PS3 has 256MB XDR dedicated to Cell + 256MB GDDR3 dedicated to RSX To say that EITHER console is TRUE 1080p is false. *22 levels and over 130 missions Earn your medals and achieve the highest rank in this airborne shooter which takes the intensity of a dog fight to new heights.DevastationEve 5143d ago (Edited 5143d ago ) *Stunning animations and realistic units & buildings *Different types of warplanes: Avia B-534, Morane Saulnier 406, Supermarine Spitfire, Avro Lancaster Use your gained skills across the 22 battle zones and custom upgrade your aircraft to enhance your firepower and movement. You earn points, gold and experience from every enemy destroyed in battle. Also taking out enemy battle cruisers and then destroying the enemy bases with limited bombs. Missions feature scenarios such as, having to ambush an enemy base and terminate specific targets using air strikes. You will encounter many different types of ground and naval enemies, such as tanks, artillery, infantry, warships and battle cruisers. Missions span historic events like, The Battle of Britain, The Battle of Stalingrad and The Battle of Berlin along with many more significant events. Each mission is unique and you will have to use skill, tactics and strategy to complete the levels. In the solo campaign you will be fighting across the whole of Europe. War Birds is a 2.5D World War 2 air combat game, with impressive 3D warplanes and beautiful 2D environments.įly as a legendary heroic pilot on the side of Allies against hostile enemy. About This Game War Birds: WW2 Air strike 1942
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